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Graphicequal
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/**
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Hacked together from the minim tutorial examples
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**/
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import ddf.minim.analysis.*;
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import ddf.minim.*;
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Minim minim;
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//AudioPlayer jingle;
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FFT fftLin;
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FFT fftLog;
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AudioInput jingle;
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float height3;
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float height23;
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float spectrumScale = 4;
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PFont font;
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void setup()
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{
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size(512, 480);
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height3 = height/3;
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height23 = 2*height/3;
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minim = new Minim(this);
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jingle = minim.getLineIn(); //minim.loadFile("jingle.mp3", 1024);
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// loop the file
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//jingle.loop();
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// create an FFT object that has a time-domain buffer the same size as jingle's sample buffer
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// note that this needs to be a power of two
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// and that it means the size of the spectrum will be 1024.
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// see the online tutorial for more info.
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fftLin = new FFT( jingle.bufferSize(), 1024);//jingle.sampleRate() );
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// calculate the averages by grouping frequency bands linearly. use 30 averages.
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fftLin.linAverages(12 );
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// create an FFT object for calculating logarithmically spaced averages
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fftLog = new FFT( jingle.bufferSize(), jingle.sampleRate() );
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// calculate averages based on a miminum octave width of 22 Hz
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// split each octave into three bands
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// this should result in 30 averages
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fftLog.logAverages( 22, 3 );
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rectMode(CORNERS);
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font = loadFont("ArialMT-12.vlw");
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}
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void draw()
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{
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background(0);
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textFont(font);
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textSize( 18 );
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float centerFrequency = 0;
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// perform a forward FFT on the samples in jingle's mix buffer
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// note that if jingle were a MONO file, this would be the same as using jingle.left or jingle.right
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fftLin.forward( jingle.mix );
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fftLog.forward( jingle.mix );
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// draw the full spectrum
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{
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noFill();
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}
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// no more outline, we'll be doing filled rectangles from now
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noStroke();
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// draw the linear averages
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{
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// since linear averages group equal numbers of adjacent frequency bands
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// we can simply precalculate how many pixel wide each average's
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// rectangle should be.
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int w = int( width/fftLin.avgSize() );
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for(int i = 0; i < fftLin.avgSize(); i++)
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{
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// if the mouse is inside the bounds of this average,
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// print the center frequency and fill in the rectangle with red
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//if ( mouseX >= i*w && mouseX < i*w + w )
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//{
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// centerFrequency = fftLin.getAverageCenterFrequency(i);
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// fill(255, 128);
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//text("Linear Average Center Frequency: " + centerFrequency, 5, height23 - 25);
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// fill(255, 0, 0);
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//}
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//else
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{
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fill(128);
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}
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// draw a rectangle for each average, multiply the value by spectrumScale so we can see it better
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fill(0, 0,int(fftLin.getAvg(i)*20*spectrumScale));
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rect(i*w, height, i*w + w, height - int(fftLin.getAvg(i)*20*spectrumScale));//these things draw the wrong way up...
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//rect(i*w, height, i*w + w, int(fftLin.getAvg(i)*10*spectrumScale));
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stroke(255);
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line(i*w, height, i*w, height - 10) ;
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noStroke();
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print(i + " " + fftLin.getAvg(i)*20*spectrumScale + " ");
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}
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}
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println();
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}
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