Mouse fix

This commit is contained in:
Nico 2015-04-19 18:30:05 +02:00
parent 6a9f70bc2a
commit a25c2ee026
2 changed files with 7 additions and 1 deletions

View file

@ -75,6 +75,7 @@ Version History
* Consumer Key fix (issue #3)
* Gamepad fix (issue #14)
* Added Keycode example
* Mouse press + release fix
2.1 Release (28.01.2015)
* Reworked the whole USB-Core from scratch

View file

@ -87,7 +87,12 @@ class Mouse_
{
private:
uint8_t _buttons;
void buttons(uint8_t b);
inline void buttons(uint8_t b){
if (b != _buttons){
_buttons = b;
move(0, 0, 0);
}
}
public:
inline Mouse_(void) {
// removed this to avoid creating an instance of Mouse if not needed