Moved DefaultKeyboardAPI into separate file

This commit is contained in:
NicoHood 2015-10-25 15:02:41 +01:00
parent eff788e540
commit dc72193fe8
6 changed files with 223 additions and 167 deletions

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@ -0,0 +1,77 @@
/*
Copyright (c) 2014-2015 NicoHood
See the readme for credit to other people.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
// Include guard
#pragma once
#include "KeyboardAPI.h"
#include "ConsumerAPI.h"
typedef union{
// Low level key report: up to 6 keys and shift, ctrl etc at once
uint8_t whole8[];
uint16_t whole16[];
uint32_t whole32[];
struct{
uint8_t modifiers;
uint8_t reserved;
KeyboardKeycode keycodes[6];
};
uint8_t keys[8];
} HID_KeyboardReport_Data_t;
class DefaultKeyboardAPI : public KeyboardAPI
{
public:
// Add special consumer key API for the reserved byte
inline size_t write(ConsumerKeycode k);
inline size_t press(ConsumerKeycode k);
inline size_t release(ConsumerKeycode k);
inline size_t add(ConsumerKeycode k);
inline size_t remove(ConsumerKeycode k);
// Also use the base class functions
// http://en.cppreference.com/w/cpp/language/using_declaration
using KeyboardAPI::write;
using KeyboardAPI::press;
using KeyboardAPI::release;
using KeyboardAPI::add;
using KeyboardAPI::remove;
// Implement adding/removing key functions
inline virtual size_t removeAll(void) override;
// Needs to be implemented in a lower level
virtual int send(void) = 0;
protected:
HID_KeyboardReport_Data_t _keyReport;
private:
inline virtual size_t set(KeyboardKeycode k, bool s) override;
};
// Implementation is inline
#include "DefaultKeyboardAPI.hpp"

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@ -0,0 +1,144 @@
/*
Copyright (c) 2014-2015 NicoHood
See the readme for credit to other people.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
// Include guard
#pragma once
size_t DefaultKeyboardAPI::set(KeyboardKeycode k, bool s)
{
// It's a modifier key
if(k >= KEY_LEFT_CTRL && k <= KEY_RIGHT_GUI)
{
// Convert key into bitfield (0 - 7)
k = KeyboardKeycode(uint8_t(k) - uint8_t(KEY_LEFT_CTRL));
if(s){
_keyReport.modifiers = (1 << k);
}
else{
_keyReport.modifiers &= ~(1 << k);
}
return 1;
}
// Its a normal key
else{
// Add k to the key report only if it's not already present
// and if there is an empty slot. Remove the first available key.
for (uint8_t i = 0; i < sizeof(_keyReport.keycodes); i++)
{
auto key = _keyReport.keycodes[i];
// Is key already in the list or did we found an empty slot?
if (s && (key == uint8_t(k) || key == KEY_RESERVED)) {
_keyReport.keycodes[i] = k;
return 1;
}
// Test the key report to see if k is present. Clear it if it exists.
if (!s && (key == k)) {
_keyReport.keycodes[i] = KEY_RESERVED;
return 1;
}
}
}
// No empty/pressed key was found
return 0;
}
size_t DefaultKeyboardAPI::removeAll(void)
{
// Release all keys
size_t ret = 0;
for (uint8_t i = 0; i < sizeof(_keyReport.keys); i++)
{
// Is a key in the list or did we found an empty slot?
if(_keyReport.keys[i]){
ret++;
}
_keyReport.keys[i] = 0x00;
}
return ret;
}
size_t DefaultKeyboardAPI::write(ConsumerKeycode k)
{
// Press and release key (if press was successfull)
auto ret = press(k);
if(ret){
release(k);
}
return ret;
}
size_t DefaultKeyboardAPI::press(ConsumerKeycode k)
{
// Press key and send report to host
auto ret = add(k);
if(ret){
send();
}
return ret;
}
size_t DefaultKeyboardAPI::release(ConsumerKeycode k)
{
// Release key and send report to host
auto ret = remove(k);
if(ret){
send();
}
return ret;
}
size_t DefaultKeyboardAPI::add(ConsumerKeycode k)
{
// No 2 byte keys are supported
if(k > 0xFF){
setWriteError();
return 0;
}
// Place the key inside the reserved keyreport position.
// This does not work on Windows.
_keyReport.reserved = k;
return 1;
}
size_t DefaultKeyboardAPI::remove(ConsumerKeycode k)
{
// No 2 byte keys are supported
if(k > 0xFF){
return 0;
}
// Always release the key, to make it simpler releasing a consumer key
// without releasing all other normal keyboard keys.
_keyReport.reserved = HID_CONSUMER_UNASSIGNED;
return 1;
}

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@ -27,20 +27,6 @@ THE SOFTWARE.
#include <Arduino.h>
#include "HID-Settings.h"
#include "ImprovedKeylayouts.h"
#include "ConsumerAPI.h"
typedef union{
// Low level key report: up to 6 keys and shift, ctrl etc at once
uint8_t whole8[];
uint16_t whole16[];
uint32_t whole32[];
struct{
uint8_t modifiers;
uint8_t reserved;
KeyboardKeycode keycodes[6];
};
uint8_t keys[8];
} HID_KeyboardReport_Data_t;
class KeyboardAPI : public Print
@ -74,39 +60,6 @@ private:
inline size_t set(uint8_t k, bool s);
};
class DefaultKeyboardAPI : public KeyboardAPI
{
public:
// Implement adding/removing key functions
inline virtual size_t removeAll(void) override;
// Add special consumer key API for the reserved byte
inline size_t write(ConsumerKeycode k);
inline size_t press(ConsumerKeycode k);
inline size_t remove(ConsumerKeycode k);
inline size_t add(ConsumerKeycode k);
inline size_t release(ConsumerKeycode k);
// Also use the base class functions
// http://en.cppreference.com/w/cpp/language/using_declaration
using KeyboardAPI::write;
using KeyboardAPI::press;
using KeyboardAPI::remove;
using KeyboardAPI::add;
using KeyboardAPI::release;
// Needs to be implemented in a lower level
virtual int send(void) = 0;
protected:
HID_KeyboardReport_Data_t _keyReport;
private:
inline virtual size_t set(KeyboardKeycode k, bool s) override;
};
//TODO NKRO API
// Implementation is inline
#include "KeyboardAPI.hpp"

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@ -165,121 +165,3 @@ size_t KeyboardAPI::set(uint8_t k, bool s){
return ret;
}
size_t DefaultKeyboardAPI::set(KeyboardKeycode k, bool s)
{
// It's a modifier key
if(k >= KEY_LEFT_CTRL && k <= KEY_RIGHT_GUI)
{
// Convert key into bitfield (0 - 7)
k = KeyboardKeycode(uint8_t(k) - uint8_t(KEY_LEFT_CTRL));
if(s){
_keyReport.modifiers = (1 << k);
}
else{
_keyReport.modifiers &= ~(1 << k);
}
return 1;
}
// Its a normal key
else{
// Add k to the key report only if it's not already present
// and if there is an empty slot. Remove the first available key.
for (uint8_t i = 0; i < sizeof(_keyReport.keycodes); i++)
{
auto key = _keyReport.keycodes[i];
// Is key already in the list or did we found an empty slot?
if (s && (key == uint8_t(k) || key == KEY_RESERVED)) {
_keyReport.keycodes[i] = k;
return 1;
}
// Test the key report to see if k is present. Clear it if it exists.
if (!s && (key == k)) {
_keyReport.keycodes[i] = KEY_RESERVED;
return 1;
}
}
}
// No empty/pressed key was found
return 0;
}
size_t DefaultKeyboardAPI::removeAll(void)
{
// Release all keys
uint8_t ret = 0;
for (uint8_t i = 0; i < sizeof(_keyReport.keys); i++)
{
// Is a key in the list or did we found an empty slot?
if(_keyReport.keys[i]){
ret++;
}
_keyReport.keys[i] = 0x00;
}
return ret;
}
size_t DefaultKeyboardAPI::write(ConsumerKeycode k)
{
// Press and release key (if press was successfull)
auto ret = press(k);
if(ret){
release(k);
}
return ret;
}
size_t DefaultKeyboardAPI::press(ConsumerKeycode k)
{
// Press key and send report to host
auto ret = add(k);
if(ret){
send();
}
return ret;
}
size_t DefaultKeyboardAPI::release(ConsumerKeycode k)
{
// Release key and send report to host
auto ret = remove(k);
if(ret){
send();
}
return ret;
}
size_t DefaultKeyboardAPI::add(ConsumerKeycode k)
{
// No 2 byte keys are supported
if(k > 0xFF){
setWriteError();
return 0;
}
// Place the key inside the reserved keyreport position.
// This does not work on Windows.
_keyReport.reserved = k;
return 1;
}
size_t DefaultKeyboardAPI::remove(ConsumerKeycode k)
{
// No 2 byte keys are supported
if(k > 0xFF){
return 0;
}
// Always release the key, to make it simpler releasing a consumer key
// without releasing all other normal keyboard keys.
_keyReport.reserved = HID_CONSUMER_UNASSIGNED;
return 1;
}

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@ -28,7 +28,7 @@ THE SOFTWARE.
#include "PluggableUSB.h"
#include "HID.h"
#include "HID-Settings.h"
#include "../HID-APIs/KeyboardAPI.h"
#include "../HID-APIs/DefaultKeyboardAPI.h"
class Keyboard_ : public DefaultKeyboardAPI

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@ -28,7 +28,7 @@ THE SOFTWARE.
#include "PluggableUSB.h"
#include "HID.h"
#include "HID-Settings.h"
#include "../HID-APIs/KeyboardAPI.h"
#include "../HID-APIs/DefaultKeyboardAPI.h"
class BootKeyboard_ : public PluggableUSBModule, public DefaultKeyboardAPI