95 lines
No EOL
2.1 KiB
C++
95 lines
No EOL
2.1 KiB
C++
/*
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Copyright (c) 2014 NicoHood
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See the readme for credit to other people.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include "Mouse.h"
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#include "Platform.h"
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//================================================================================
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//================================================================================
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// Mouse
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Mouse_::Mouse_(void) :
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_buttons(0)
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{
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}
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void Mouse_::begin(void)
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{
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#ifndef USBCON
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// release all buttons for Hoodloader
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_buttons = 0;
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move(0, 0, 0);
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#endif
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}
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void Mouse_::end(void)
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{
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// added here!
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_buttons = 0;
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move(0, 0, 0);
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}
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void Mouse_::click(uint8_t b)
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{
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_buttons = b;
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move(0, 0, 0);
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_buttons = 0;
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move(0, 0, 0);
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}
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void Mouse_::move(signed char x, signed char y, signed char wheel)
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{
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u8 m[4];
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m[0] = _buttons;
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m[1] = x;
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m[2] = y;
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m[3] = wheel;
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HID_SendReport(1, m, 4);
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}
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void Mouse_::buttons(uint8_t b)
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{
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if (b != _buttons)
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{
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_buttons = b;
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move(0, 0, 0);
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}
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}
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void Mouse_::press(uint8_t b)
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{
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buttons(_buttons | b);
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}
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void Mouse_::release(uint8_t b)
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{
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buttons(_buttons & ~b);
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}
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bool Mouse_::isPressed(uint8_t b)
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{
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if ((b & _buttons) > 0)
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return true;
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return false;
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} |