renaming snap plugin, svg contains text warning
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4 changed files with 531 additions and 546 deletions
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@ -143,7 +143,7 @@ class SvgToGcodePlugin(octoprint.plugin.SlicerPlugin,
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def get_assets(self):
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return {
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"js": [ "js/convert.js", "js/working_area.js", "js/gcode_parser.js", "js/lib/snap.svg-min.js", "js/bake_snap_plugin.js"],
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"js": [ "js/convert.js", "js/working_area.js", "js/gcode_parser.js", "js/lib/snap.svg.js", "js/matrix_oven.js"],
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"less": ["less/svgtogcode.less"],
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"css": ["css/svgtogcode.css", "css/mrbeam.css"]
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}
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@ -1,541 +0,0 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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Snap.plugin(function (Snap, Element, Paper, global) {
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// Flattens transformations of element or it's children and sub-children
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// toCubics: converts all segments to cubics
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// toAbsolute: converts all segments to Absolute
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// dec: number of digits after decimal separator
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// Returns: no return value
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Element.prototype.bake = function (toCubics, toAbsolute, rectAsArgs, dec) {
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var elem = this;
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if (!elem || !elem.paper) // don't handle unplaced elements. this causes double handling.
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return;
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if (typeof (rectAsArgs) === 'undefined')
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rectAsArgs = false;
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if (typeof (toCubics) === 'undefined')
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toCubics = false;
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if (typeof (toAbsolute) === 'undefined')
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toAbsolute = false;
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if (typeof (dec) === 'undefined')
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dec = 5;
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var children = elem.selectAll('*')
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if (children.length > 0) {
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for (var i = 0; i < children.length; i++) {
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var child = children[i];
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child.bake(toCubics, toAbsolute, rectAsArgs, dec);
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}
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elem.attr({transform: ''});
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return;
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}
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if (!(elem.type === "circle" ||
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elem.type === "rect" ||
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elem.type === "ellipse" ||
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elem.type === "line" ||
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elem.type === "polygon" ||
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elem.type === "polyline" ||
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elem.type === "path"))
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return;
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if(elem.type !== 'path'){
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console.log("bake: converting " + elem.type + " to path");
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}
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var path_elem = elem.convertToPath(rectAsArgs);
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if (!path_elem || path_elem.attr(d) === '')
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return 'M 0 0';
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// Rounding coordinates to dec decimals
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if (dec || dec === 0) {
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if (dec > 15)
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dec = 15;
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else if (dec < 0)
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dec = 0;
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}
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else
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dec = false;
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function r(num) {
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if (dec !== false)
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return Math.round(num * Math.pow(10, dec)) / Math.pow(10, dec);
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else
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return num;
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}
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var arr;
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var d = path_elem.attr('d').trim();
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// If you want to retain current path commans, set toCubics to false
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if (!toCubics) { // Set to false to prevent possible re-normalization.
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arr = Snap.parsePathString(d); // str to array
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var arr_orig = arr;
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arr = pathToAbsolute(arr); // mahvstcsqz -> uppercase
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}
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// If you want to modify path data using nonAffine methods,
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// set toCubics to true
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else {
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arr = path2curve(d); // mahvstcsqz -> MC
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var arr_orig = arr;
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}
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//var svgDOM = pathDOM.ownerSVGElement;
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// Get the relation matrix that converts path coordinates
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// to SVGroot's coordinate space
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var transform = path_elem.transform();
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var matrix = transform['totalMatrix'];
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// The following code can bake transformations
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// both normalized and non-normalized data
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// Coordinates have to be Absolute in the following
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var j,m = arr.length,
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letter = '',
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letter_orig = '',
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x = 0,
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y = 0,
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point = {}, newcoords = [],
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pt = {x: 0, y: 0},
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subpath_start = {},
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prevX = 0,
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prevY = 0;
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subpath_start.x = null;
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subpath_start.y = null;
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for (var i=0; i < m; i++) {
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letter = arr[i][0].toUpperCase();
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letter_orig = arr_orig[i][0];
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newcoords[i] = [];
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newcoords[i][0] = arr[i][0];
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if (letter === 'A') {
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x = arr[i][6];
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y = arr[i][7];
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pt.x = arr[i][6];
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pt.y = arr[i][7];
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newcoords[i] = arc_transform(arr[i][1], arr[i][2], arr[i][3], arr[i][4], arr[i][5], pt, matrix);
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// rounding arc parameters
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// x,y are rounded normally
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// other parameters at least to 5 decimals
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// because they affect more than x,y rounding
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newcoords[i][1] = newcoords[i][1]; //rx
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newcoords[i][2] = newcoords[i][2]; //ry
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newcoords[i][3] = newcoords[i][3]; //x-axis-rotation
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newcoords[i][6] = newcoords[i][6]; //x
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newcoords[i][7] = newcoords[i][7]; //y
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}
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else if (letter !== 'Z') {
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// parse other segs than Z and A
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for (j = 1; j < arr[i].length; j = j + 2) {
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if (letter === 'V')
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y = arr[i][j];
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else if (letter === 'H')
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x = arr[i][j];
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else {
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x = arr[i][j];
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y = arr[i][j + 1];
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}
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pt.x = x;
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pt.y = y;
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point.x = matrix.x(pt.x, pt.y);
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point.y = matrix.y(pt.x, pt.y);
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//point = pt.matrixTransform(matrix);
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if (letter === 'V' || letter === 'H') {
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newcoords[i][0] = 'L';
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newcoords[i][j] = point.x;
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newcoords[i][j + 1] = point.y;
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}
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else {
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newcoords[i][j] = point.x;
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newcoords[i][j + 1] = point.y;
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}
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}
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}
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if ((letter !== 'Z' && subpath_start.x === null) || letter === 'M') {
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subpath_start.x = x;
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subpath_start.y = y;
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}
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if (letter === 'Z') {
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x = subpath_start.x;
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y = subpath_start.y;
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}
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}
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// Convert all that was relative back to relative
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// This could be combined to above, but to make code more readable
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// this is made separately.
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var prevXtmp = 0;
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var prevYtmp = 0;
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subpath_start.x = '';
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for (i = 0; i < newcoords.length; i++) {
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letter_orig = arr_orig[i][0];
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if (letter_orig === 'A' || letter_orig === 'M' || letter_orig === 'L' || letter_orig === 'C' || letter_orig === 'S' || letter_orig === 'Q' || letter_orig === 'T' || letter_orig === 'H' || letter_orig === 'V') {
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var len = newcoords[i].length;
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var lentmp = len;
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if (letter_orig === 'A') {
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newcoords[i][6] = r(newcoords[i][6]);
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newcoords[i][7] = r(newcoords[i][7]);
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}
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else {
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lentmp--;
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while (--lentmp)
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newcoords[i][lentmp] = r(newcoords[i][lentmp]);
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}
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prevX = newcoords[i][len - 2];
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prevY = newcoords[i][len - 1];
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}
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else
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if (letter_orig === 'a') {
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prevXtmp = newcoords[i][6];
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prevYtmp = newcoords[i][7];
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newcoords[i][0] = letter_orig;
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newcoords[i][6] = r(newcoords[i][6] - prevX);
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newcoords[i][7] = r(newcoords[i][7] - prevY);
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prevX = prevXtmp;
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prevY = prevYtmp;
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}
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else
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if (letter_orig === 'm' || letter_orig === 'l' || letter_orig === 'c' || letter_orig === 's' || letter_orig === 'q' || letter_orig === 't' || letter_orig === 'h' || letter_orig === 'v') {
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var len = newcoords[i].length;
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prevXtmp = newcoords[i][len - 2];
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prevYtmp = newcoords[i][len - 1];
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for (j = 1; j < len; j = j + 2) {
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if (letter_orig === 'h' || letter_orig === 'v')
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newcoords[i][0] = 'l';
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else
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newcoords[i][0] = letter_orig;
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newcoords[i][j] = r(newcoords[i][j] - prevX);
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newcoords[i][j + 1] = r(newcoords[i][j + 1] - prevY);
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}
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prevX = prevXtmp;
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prevY = prevYtmp;
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}
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if ((letter_orig.toLowerCase() !== 'z' && subpath_start.x === '') || letter_orig.toLowerCase() === 'm') {
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subpath_start.x = prevX;
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subpath_start.y = prevY;
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}
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if (letter_orig.toLowerCase() === 'z') {
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prevX = subpath_start.x;
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prevY = subpath_start.y;
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}
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}
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if (toAbsolute)
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newcoords = pathToAbsolute(newcoords);
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var d_str = convertToString(newcoords);
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path_elem.attr({d: d_str});
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path_elem.attr({transform: ''});
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console.log("baked matrix ", matrix, " of ", path_elem.attr('id'));
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};
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var convertToString = function (arr) {
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return arr.join(',').replace(p2s, '$1');
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};
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Element.prototype.convertToPath = function(rectAsArgs){
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var old_element = this;
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var pathAttr = old_element.toPath(rectAsArgs);
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var path = old_element.paper.path(pathAttr);
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old_element.before(path);
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old_element.remove();
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return path;
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};
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// Converts all shapes to path retaining attributes.
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// old_element - DOM element to be replaced by path. Can be one of the following:
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// ellipse, circle, path, line, polyline, polygon and rect.
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// rectAsArgs - Boolean. If true, rect roundings will be as arcs. Otherwise as cubics.
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// Return value: path element.
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// Source: https://github.com/duopixel/Method-Draw/blob/master/editor/src/svgcanvas.js
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// Modifications: Timo (https://github.com/timo22345)
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Element.prototype.toPath = function (rectAsArgs) {
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var old_element = this;
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// Create new path element
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var path = {};
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// All attributes that path element can have
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var attrs = ['requiredFeatures', 'requiredExtensions', 'systemLanguage', 'id', 'xml:base', 'xml:lang', 'xml:space', 'onfocusin', 'onfocusout', 'onactivate', 'onclick', 'onmousedown', 'onmouseup', 'onmouseover', 'onmousemove', 'onmouseout', 'onload', 'alignment-baseline', 'baseline-shift', 'clip', 'clip-path', 'clip-rule', 'color', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'cursor', 'direction', 'display', 'dominant-baseline', 'enable-background', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'image-rendering', 'kerning', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'opacity', 'overflow', 'pointer-events', 'shape-rendering', 'stop-color', 'stop-opacity', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'unicode-bidi', 'visibility', 'word-spacing', 'writing-mode', 'class', 'style', 'externalResourcesRequired', 'transform', 'd', 'pathLength'];
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// Copy attributes of old_element to path
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for(var attrIdx in attrs){
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var attrName = attrs[attrIdx];
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var attrValue = old_element.attr(attrName);
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if (attrValue)
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path[attrName] = attrValue;
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}
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var d = '';
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var valid = function (val) {
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return !(typeof (val) !== 'number' || val === Infinity || val < 0);
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};
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// Possibly the cubed root of 6, but 1.81 works best
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var num = 1.81;
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var tag = old_element.type;
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switch (tag) {
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case 'ellipse':
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case 'circle':
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var rx = +parseFloat(old_element.attr('rx')),
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ry = +parseFloat(old_element.attr('ry')),
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cx = +parseFloat(old_element.attr('cx')),
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cy = +old_element.attr('cy');
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if (tag === 'circle') {
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rx = ry = +old_element.attr('r');
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}
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d += convertToString([
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['M', (cx - rx), (cy)],
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['C', (cx - rx), (cy - ry / num), (cx - rx / num), (cy - ry), (cx), (cy - ry)],
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['C', (cx + rx / num), (cy - ry), (cx + rx), (cy - ry / num), (cx + rx), (cy)],
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['C', (cx + rx), (cy + ry / num), (cx + rx / num), (cy + ry), (cx), (cy + ry)],
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['C', (cx - rx / num), (cy + ry), (cx - rx), (cy + ry / num), (cx - rx), (cy)],
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['Z']
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]);
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break;
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case 'path':
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d = old_element.attr('d');
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break;
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case 'line':
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var x1 = parseFloat(old_element.attr('x1')),
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y1 = parseFloat(old_element.attr('y1')),
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x2 = parseFloat(old_element.attr('x2')),
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y2 = old_element.attr('y2');
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d = 'M' + x1 + ',' + y1 + 'L' + x2 + ',' + y2;
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break;
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case 'polyline':
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d = 'M' + old_element.attr('points');
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break;
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case 'polygon':
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d = 'M' + old_element.attr('points') + 'Z';
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break;
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case 'rect':
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var rx = + parseFloat(old_element.attr('rx')),
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ry = +parseFloat(old_element.attr('ry')),
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x = parseFloat(old_element.attr('x')),
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y = parseFloat(old_element.attr('y')),
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w = parseFloat(old_element.attr('width')),
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h = parseFloat(old_element.attr('height'));
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// Validity checks from http://www.w3.org/TR/SVG/shapes.html#RectElement:
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// If neither ‘rx’ nor ‘ry’ are properly specified, then set both rx and ry to 0. (This will result in square corners.)
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if (!valid(rx) && !valid(ry))
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rx = ry = 0;
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// Otherwise, if a properly specified value is provided for ‘rx’, but not for ‘ry’, then set both rx and ry to the value of ‘rx’.
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else if (valid(rx) && !valid(ry))
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ry = rx;
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// Otherwise, if a properly specified value is provided for ‘ry’, but not for ‘rx’, then set both rx and ry to the value of ‘ry’.
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else if (valid(ry) && !valid(rx))
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rx = ry;
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else {
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// If rx is greater than half of ‘width’, then set rx to half of ‘width’.
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if (rx > w / 2)
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rx = w / 2;
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// If ry is greater than half of ‘height’, then set ry to half of ‘height’.
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if (ry > h / 2)
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ry = h / 2;
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}
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if (!rx && !ry) {
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d += convertToString([
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['M', x, y],
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['L', x + w, y],
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['L', x + w, y + h],
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['L', x, y + h],
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['L', x, y],
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['Z']
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]);
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}
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else if (rectAsArgs) {
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d += convertToString([
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['M', x + rx, y],
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['H', x + w - rx],
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['A', rx, ry, 0, 0, 1, x + w, y + ry],
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['V', y + h - ry],
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['A', rx, ry, 0, 0, 1, x + w - rx, y + h],
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['H', x + rx],
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['A', rx, ry, 0, 0, 1, x, y + h - ry],
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['V', y + ry],
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['A', rx, ry, 0, 0, 1, x + rx, y]
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]);
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}
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else {
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var num = 2.19;
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if (!ry)
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ry = rx;
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d += convertToString([
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['M', x, y + ry],
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['C', x, y + ry / num, x + rx / num, y, x + rx, y],
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['L', x + w - rx, y],
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['C', x + w - rx / num, y, x + w, y + ry / num, x + w, y + ry],
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['L', x + w, y + h - ry],
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['C', x + w, y + h - ry / num, x + w - rx / num, y + h, x + w - rx, y + h],
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['L', x + rx, y + h],
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['C', x + rx / num, y + h, x, y + h - ry / num, x, y + h - ry],
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['L', x, y + ry],
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['Z']
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]);
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}
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break;
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default:
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//path.parentNode.removeChild(path);
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break;
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}
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if (d)
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path.d = d;
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return path;
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};
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var pathToAbsolute = cacher(function (pathArray) {
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//var pth = paths(pathArray); // Timo: commented to prevent multiple caching
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// for some reason only FF proceed correctly
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// when not cached using cacher() around
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// this function.
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//if (pth.abs) return pathClone(pth.abs)
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if (!R.is(pathArray, 'array') || !R.is(pathArray && pathArray[0], 'array'))
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pathArray = parsePathString(pathArray);
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||||
if (!pathArray || !pathArray.length)
|
||||
return [['M', 0, 0]];
|
||||
var res = [],
|
||||
x = 0,
|
||||
y = 0,
|
||||
mx = 0,
|
||||
my = 0,
|
||||
start = 0;
|
||||
if (pathArray[0][0] === 'M') {
|
||||
x = +pathArray[0][1];
|
||||
y = +pathArray[0][2];
|
||||
mx = x;
|
||||
my = y;
|
||||
start++;
|
||||
res[0] = ['M', x, y];
|
||||
}
|
||||
var crz = pathArray.length === 3 && pathArray[0][0] === 'M' && pathArray[1][0].toUpperCase() === 'R' && pathArray[2][0].toUpperCase() === 'Z';
|
||||
for (var r, pa, i = start, ii = pathArray.length; i < ii; i++) {
|
||||
res.push(r = []);
|
||||
pa = pathArray[i];
|
||||
if (pa[0] !== String.prototype.toUpperCase.call(pa[0])) {
|
||||
r[0] = String.prototype.toUpperCase.call(pa[0]);
|
||||
switch (r[0]) {
|
||||
case 'A':
|
||||
r[1] = pa[1];
|
||||
r[2] = pa[2];
|
||||
r[3] = pa[3];
|
||||
r[4] = pa[4];
|
||||
r[5] = pa[5];
|
||||
r[6] = +(pa[6] + x);
|
||||
r[7] = +(pa[7] + y);
|
||||
break;
|
||||
case 'V':
|
||||
r[1] = +pa[1] + y;
|
||||
break;
|
||||
case 'H':
|
||||
r[1] = +pa[1] + x;
|
||||
break;
|
||||
case 'R':
|
||||
var dots = [x, y]['concat'](pa.slice(1));
|
||||
for (var j = 2, jj = dots.length; j < jj; j++) {
|
||||
dots[j] = +dots[j] + x;
|
||||
dots[++j] = +dots[j] + y;
|
||||
}
|
||||
res.pop();
|
||||
res = res['concat'](catmullRom2bezier(dots, crz));
|
||||
break;
|
||||
case 'M':
|
||||
mx = +pa[1] + x;
|
||||
my = +pa[2] + y;
|
||||
default:
|
||||
for (j = 1, jj = pa.length; j < jj; j++)
|
||||
r[j] = +pa[j] + (j % 2 ? x : y);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (pa[0] === 'R') {
|
||||
dots = [x, y]['concat'](pa.slice(1));
|
||||
res.pop();
|
||||
res = res['concat'](catmullRom2bezier(dots, crz));
|
||||
r = ['R']['concat'](pa.slice(-2));
|
||||
}
|
||||
else {
|
||||
for (var k = 0, kk = pa.length; k < kk; k++)
|
||||
r[k] = pa[k];
|
||||
}
|
||||
}
|
||||
switch (r[0]) {
|
||||
case 'Z':
|
||||
x = mx;
|
||||
y = my;
|
||||
break;
|
||||
case 'H':
|
||||
x = r[1];
|
||||
break;
|
||||
case 'V':
|
||||
y = r[1];
|
||||
break;
|
||||
case 'M':
|
||||
mx = r[r.length - 2];
|
||||
my = r[r.length - 1];
|
||||
default:
|
||||
x = r[r.length - 2];
|
||||
y = r[r.length - 1];
|
||||
}
|
||||
}
|
||||
res.toString = R._path2string;
|
||||
//pth.abs = pathClone(res);
|
||||
return res;
|
||||
});
|
||||
|
||||
function cacher(f, scope, postprocessor) {
|
||||
function newf() {
|
||||
var arg = Array.prototype.slice.call(arguments, 0),
|
||||
args = arg.join('\u2400');
|
||||
var cache = newf.cache = newf.cache || {};
|
||||
var count = newf.count = newf.count || [];
|
||||
if (cache.hasOwnProperty(args)) {
|
||||
for (var i = 0, ii = count.length; i < ii; i++)
|
||||
if (count[i] === args) {
|
||||
count.push(count.splice(i, 1)[0]);
|
||||
}
|
||||
return postprocessor ? postprocessor(cache[args]) : cache[args];
|
||||
}
|
||||
count.length >= 1E3 && delete cache[count.shift()];
|
||||
count.push(args);
|
||||
cache[args] = f.apply(scope, arg);
|
||||
return postprocessor ? postprocessor(cache[args]) : cache[args];
|
||||
}
|
||||
return newf;
|
||||
}
|
||||
|
||||
var R = {};
|
||||
var p2s = /,?([achlmqrstvxz]),?/gi;
|
||||
var pathCommand = /([achlmrqstvz])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig;
|
||||
var pathValues = /(-?\d*\.?\d*(?:e[\-+]?\d+)?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/ig;
|
||||
var isnan = {
|
||||
'NaN': 1,
|
||||
'Infinity': 1,
|
||||
'-Infinity': 1
|
||||
};
|
||||
R.is = function (o, type) {
|
||||
type = String.prototype.toLowerCase.call(type);
|
||||
if (type === 'finite') {
|
||||
return !isnan.hasOwnProperty(+o);
|
||||
}
|
||||
if (type === 'array') {
|
||||
return o instanceof Array;
|
||||
}
|
||||
return type === 'null' && o === null || type === typeof o && o !== null || type === 'object' && o === Object(o) || type === 'array' && Array.isArray && Array.isArray(o) || Object.prototype.toString.call(o).slice(8, -1).toLowerCase() === type;
|
||||
};
|
||||
|
||||
R._path2string = function () {
|
||||
return this.join(',').replace(p2s, '$1');
|
||||
};
|
||||
|
||||
|
||||
});
|
||||
|
||||
512
src/octoprint/plugins/svgtogcode/static/js/matrix_oven.js
Normal file
512
src/octoprint/plugins/svgtogcode/static/js/matrix_oven.js
Normal file
|
|
@ -0,0 +1,512 @@
|
|||
// Matrix Oven - a snapsvg.io plugin to apply & remove transformations from svg files.
|
||||
// Copyright (C) 2015 Teja Philipp <osd@tejaphilipp.de>
|
||||
//
|
||||
// based on work by https://gist.github.com/timo22345/9413158
|
||||
// and https://github.com/duopixel/Method-Draw/blob/master/editor/src/svgcanvas.js
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
|
||||
Snap.plugin(function (Snap, Element, Paper, global) {
|
||||
|
||||
/**
|
||||
* bakes transformations of the element and all sub-elements into coordinates
|
||||
*
|
||||
* @param {boolean} toCubics : use only cubic path segments
|
||||
* @param {integer} dec : number of digits after decimal separator. defaults to 5
|
||||
* @returns {undefined}
|
||||
*/
|
||||
Element.prototype.bake = function (toCubics, dec) {
|
||||
var elem = this;
|
||||
if (!elem || !elem.paper) // don't handle unplaced elements. this causes double handling.
|
||||
return;
|
||||
|
||||
if (typeof (toCubics) === 'undefined')
|
||||
toCubics = false;
|
||||
if (typeof (dec) === 'undefined')
|
||||
dec = 5;
|
||||
var children = elem.selectAll('*')
|
||||
if (children.length > 0) {
|
||||
for (var i = 0; i < children.length; i++) {
|
||||
var child = children[i];
|
||||
child.bake(toCubics, dec);
|
||||
}
|
||||
elem.attr({transform: ''});
|
||||
return;
|
||||
}
|
||||
if (elem.type !== "circle" &&
|
||||
elem.type !== "rect" &&
|
||||
elem.type !== "ellipse" &&
|
||||
elem.type !== "line" &&
|
||||
elem.type !== "polygon" &&
|
||||
elem.type !== "polyline" &&
|
||||
elem.type !== "path"){
|
||||
|
||||
if(elem.type !== 'g' && elem.type !== 'desc' && elem.type !== 'defs')
|
||||
console.log('skipping unsupported element ', elem.type);
|
||||
return;
|
||||
}
|
||||
|
||||
//if(elem.type !== 'path') console.log("bake: converting " + elem.type + " to path");
|
||||
var path_elem = elem.convertToPath();
|
||||
|
||||
if (!path_elem || path_elem.attr(d) === '')
|
||||
return 'M 0 0';
|
||||
|
||||
// Rounding coordinates to dec decimals
|
||||
if (dec || dec === 0) {
|
||||
dec = Math.min(Math.max(0,Math.floor(dec)), 15);
|
||||
} else {
|
||||
dec = false;
|
||||
}
|
||||
|
||||
function r(num) {
|
||||
if (dec !== false) {
|
||||
return Math.round(num * Math.pow(10, dec)) / Math.pow(10, dec);
|
||||
} else {
|
||||
return num;
|
||||
}
|
||||
}
|
||||
|
||||
var arr;
|
||||
var d = path_elem.attr('d').trim();
|
||||
var arr_orig;
|
||||
arr = Snap.parsePathString(d);
|
||||
if (!toCubics) {
|
||||
arr_orig = arr;
|
||||
arr = Snap.path.toAbsolute(arr);
|
||||
} else {
|
||||
arr = Snap.path.toCubic(arr); // implies absolute coordinates
|
||||
arr_orig = arr;
|
||||
}
|
||||
|
||||
// Get the transformation matrix between SVG root element and current element
|
||||
var transform = path_elem.transform();
|
||||
var matrix = transform['totalMatrix'];
|
||||
|
||||
// apply the matrix transformation on the path segments
|
||||
var j;
|
||||
var m = arr.length;
|
||||
var letter = '';
|
||||
var letter_orig = '';
|
||||
var x = 0;
|
||||
var y = 0;
|
||||
var new_segments = [];
|
||||
var pt = {x: 0, y: 0};
|
||||
var pt_baked = {};
|
||||
var subpath_start = {};
|
||||
var prevX = 0;
|
||||
var prevY = 0;
|
||||
subpath_start.x = null;
|
||||
subpath_start.y = null;
|
||||
for (var i=0; i < m; i++) {
|
||||
letter = arr[i][0].toUpperCase();
|
||||
letter_orig = arr_orig[i][0];
|
||||
new_segments[i] = [];
|
||||
new_segments[i][0] = arr[i][0];
|
||||
|
||||
if (letter === 'A') {
|
||||
x = arr[i][6];
|
||||
y = arr[i][7];
|
||||
|
||||
pt.x = arr[i][6];
|
||||
pt.y = arr[i][7];
|
||||
new_segments[i] = _arc_transform(arr[i][1], arr[i][2], arr[i][3], arr[i][4], arr[i][5], pt, matrix);
|
||||
|
||||
} else if (letter !== 'Z') {
|
||||
// parse other segs than Z and A
|
||||
for (j = 1; j < arr[i].length; j = j + 2) {
|
||||
if (letter === 'V') {
|
||||
y = arr[i][j];
|
||||
} else if (letter === 'H') {
|
||||
x = arr[i][j];
|
||||
} else {
|
||||
x = arr[i][j];
|
||||
y = arr[i][j + 1];
|
||||
}
|
||||
pt.x = x;
|
||||
pt.y = y;
|
||||
pt_baked.x = matrix.x(pt.x, pt.y);
|
||||
pt_baked.y = matrix.y(pt.x, pt.y);
|
||||
|
||||
if (letter === 'V' || letter === 'H') {
|
||||
new_segments[i][0] = 'L';
|
||||
new_segments[i][j] = pt_baked.x;
|
||||
new_segments[i][j + 1] = pt_baked.y;
|
||||
} else {
|
||||
new_segments[i][j] = pt_baked.x;
|
||||
new_segments[i][j + 1] = pt_baked.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
if ((letter !== 'Z' && subpath_start.x === null) || letter === 'M') {
|
||||
subpath_start.x = x;
|
||||
subpath_start.y = y;
|
||||
}
|
||||
if (letter === 'Z') {
|
||||
x = subpath_start.x;
|
||||
y = subpath_start.y;
|
||||
}
|
||||
}
|
||||
|
||||
// Convert all that was relative back to relative
|
||||
// This could be combined to above, but to make code more readable
|
||||
// this is made separately.
|
||||
var prevXtmp = 0;
|
||||
var prevYtmp = 0;
|
||||
subpath_start.x = '';
|
||||
for (i = 0; i < new_segments.length; i++) {
|
||||
letter_orig = arr_orig[i][0];
|
||||
if (letter_orig === 'A' || letter_orig === 'M' || letter_orig === 'L' || letter_orig === 'C' || letter_orig === 'S' || letter_orig === 'Q' || letter_orig === 'T' || letter_orig === 'H' || letter_orig === 'V') {
|
||||
var len = new_segments[i].length;
|
||||
var lentmp = len;
|
||||
if (letter_orig === 'A') {
|
||||
// rounding arc parameters
|
||||
// only x,y are rounded,
|
||||
// other parameters are left as they are
|
||||
// because they are more sensitive to rounding
|
||||
new_segments[i][6] = r(new_segments[i][6]);
|
||||
new_segments[i][7] = r(new_segments[i][7]);
|
||||
} else {
|
||||
lentmp--;
|
||||
while (--lentmp){
|
||||
new_segments[i][lentmp] = r(new_segments[i][lentmp]);
|
||||
}
|
||||
}
|
||||
prevX = new_segments[i][len - 2];
|
||||
prevY = new_segments[i][len - 1];
|
||||
} else {
|
||||
if (letter_orig === 'a') {
|
||||
// same rounding treatment as above for arcs
|
||||
prevXtmp = new_segments[i][6];
|
||||
prevYtmp = new_segments[i][7];
|
||||
new_segments[i][0] = letter_orig;
|
||||
new_segments[i][6] = r(new_segments[i][6] - prevX);
|
||||
new_segments[i][7] = r(new_segments[i][7] - prevY);
|
||||
prevX = prevXtmp;
|
||||
prevY = prevYtmp;
|
||||
} else if (letter_orig === 'm' || letter_orig === 'l' || letter_orig === 'c' || letter_orig === 's' || letter_orig === 'q' || letter_orig === 't' || letter_orig === 'h' || letter_orig === 'v') {
|
||||
var len = new_segments[i].length;
|
||||
prevXtmp = new_segments[i][len - 2];
|
||||
prevYtmp = new_segments[i][len - 1];
|
||||
for (j = 1; j < len; j = j + 2) {
|
||||
if (letter_orig === 'h' || letter_orig === 'v') {
|
||||
new_segments[i][0] = 'l';
|
||||
} else {
|
||||
new_segments[i][0] = letter_orig;
|
||||
}
|
||||
new_segments[i][j] = r(new_segments[i][j] - prevX);
|
||||
new_segments[i][j + 1] = r(new_segments[i][j + 1] - prevY);
|
||||
}
|
||||
prevX = prevXtmp;
|
||||
prevY = prevYtmp;
|
||||
}
|
||||
}
|
||||
if ((letter_orig.toLowerCase() !== 'z' && subpath_start.x === '') || letter_orig.toLowerCase() === 'm') {
|
||||
subpath_start.x = prevX;
|
||||
subpath_start.y = prevY;
|
||||
}
|
||||
if (letter_orig.toLowerCase() === 'z') {
|
||||
prevX = subpath_start.x;
|
||||
prevY = subpath_start.y;
|
||||
}
|
||||
}
|
||||
|
||||
var d_str = _convertToString(new_segments);
|
||||
path_elem.attr({d: d_str});
|
||||
path_elem.attr({transform: ''});
|
||||
//console.log("baked matrix ", matrix, " of ", path_elem.attr('id'));
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Helper to apply matrix transformations to arcs.
|
||||
* From flatten.js (https://gist.github.com/timo22345/9413158), modified a bit.
|
||||
*
|
||||
* @param {type} a_rh : r1 of the ellipsis in degree
|
||||
* @param {type} a_rv : r2 of the ellipsis in degree
|
||||
* @param {type} a_offsetrot : x-axis rotation in degree
|
||||
* @param {type} large_arc_flag : 0 or 1
|
||||
* @param {int} sweep_flag : 0 or 1
|
||||
* @param {object} endpoint with properties x and y
|
||||
* @param {type} matrix : transformation matrix
|
||||
* @returns {Array} : representing the transformed path segment
|
||||
*/
|
||||
function _arc_transform(a_rh, a_rv, a_offsetrot, large_arc_flag, sweep_flag, endpoint, matrix) {
|
||||
function NEARZERO(B) {
|
||||
return Math.abs(B) < 0.0000000000000001;
|
||||
}
|
||||
|
||||
|
||||
var m = []; // matrix representation of transformed ellipse
|
||||
var A; var B; var C; // ellipse implicit equation:
|
||||
var ac; var A2; var C2; // helpers for angle and halfaxis-extraction.
|
||||
var rh = a_rh;
|
||||
var rv = a_rv;
|
||||
|
||||
a_offsetrot = a_offsetrot * (Math.PI / 180); // deg->rad
|
||||
var rot = a_offsetrot;
|
||||
|
||||
// sin/cos helper (the former offset rotation)
|
||||
var s = Math.sin(rot);
|
||||
var c = Math.cos(rot);
|
||||
|
||||
// build ellipse representation matrix (unit circle transformation).
|
||||
// the 2x2 matrix multiplication with the upper 2x2 of a_mat is inlined.
|
||||
m[0] = matrix.a * +rh * c + matrix.c * rh * s;
|
||||
m[1] = matrix.b * +rh * c + matrix.d * rh * s;
|
||||
m[2] = matrix.a * -rv * s + matrix.c * rv * c;
|
||||
m[3] = matrix.b * -rv * s + matrix.d * rv * c;
|
||||
|
||||
// to implict equation (centered)
|
||||
A = (m[0] * m[0]) + (m[2] * m[2]);
|
||||
C = (m[1] * m[1]) + (m[3] * m[3]);
|
||||
B = (m[0] * m[1] + m[2] * m[3]) * 2.0;
|
||||
|
||||
// precalculate distance A to C
|
||||
ac = A - C;
|
||||
|
||||
// convert implicit equation to angle and halfaxis:
|
||||
// disabled intentionally
|
||||
if (false && NEARZERO(B)) { // there is a bug in this optimization: does not work for path below
|
||||
a_offsetrot = 0;
|
||||
// d="M0,350 l 50,-25
|
||||
// a25,25 -30 0,1 50,-25 l 50,-25
|
||||
// a25,50 -30 0,1 50,-25 l 50,-25
|
||||
// a25,75 -30 0,1 50,-25 l 50,-25
|
||||
// a25,100 -30 0,1 50,-25 l 50,-25"
|
||||
// with matrix transform="scale(0.5,2.0)"
|
||||
A2 = A;
|
||||
C2 = C;
|
||||
} else {
|
||||
if (NEARZERO(ac)) {
|
||||
A2 = A + B * 0.5;
|
||||
C2 = A - B * 0.5;
|
||||
a_offsetrot = Math.PI / 4.0;
|
||||
} else {
|
||||
// Precalculate radical:
|
||||
var K = 1 + B * B / (ac * ac);
|
||||
|
||||
// Clamp (precision issues might need this.. not likely, but better save than sorry)
|
||||
K = (K < 0) ? 0 : Math.sqrt(K);
|
||||
|
||||
A2 = 0.5 * (A + C + K * ac);
|
||||
C2 = 0.5 * (A + C - K * ac);
|
||||
a_offsetrot = 0.5 * Math.atan2(B, ac);
|
||||
}
|
||||
}
|
||||
|
||||
// This can get slightly below zero due to rounding issues.
|
||||
// it's save to clamp to zero in this case (this yields a zero length halfaxis)
|
||||
A2 = (A2 < 0) ? 0 : Math.sqrt(A2);
|
||||
C2 = (C2 < 0) ? 0 : Math.sqrt(C2);
|
||||
|
||||
// now A2 and C2 are half-axis:
|
||||
if (ac <= 0){
|
||||
a_rv = A2;
|
||||
a_rh = C2;
|
||||
} else {
|
||||
a_rv = C2;
|
||||
a_rh = A2;
|
||||
}
|
||||
|
||||
// If the transformation matrix contain a mirror-component
|
||||
// winding order of the ellise needs to be changed.
|
||||
if ((matrix.a * matrix.d) - (matrix.b * matrix.c) < 0){
|
||||
sweep_flag = !sweep_flag ? 1 : 0;
|
||||
}
|
||||
|
||||
// Finally, transform arc endpoint. This takes care about the
|
||||
// translational part which we ignored at the whole math-showdown above.
|
||||
var baked_x = matrix.x(endpoint.x, endpoint.y);
|
||||
var baked_y = matrix.y(endpoint.x, endpoint.y);
|
||||
|
||||
// Radians back to degrees
|
||||
a_offsetrot = a_offsetrot * 180 / Math.PI;
|
||||
|
||||
var r = ['A', a_rh, a_rv, a_offsetrot, large_arc_flag, sweep_flag, baked_x, baked_y];
|
||||
return r;
|
||||
}
|
||||
|
||||
// just a helper
|
||||
var _p2s = /,?([achlmqrstvxz]),?/gi;
|
||||
var _convertToString = function (arr) {
|
||||
return arr.join(',').replace(_p2s, '$1');
|
||||
};
|
||||
|
||||
/**
|
||||
* Replaces an element with a path of same shape.
|
||||
* Supports rect, ellipse, circle, line, polyline, polygon and of course path
|
||||
* The element will be replaced by the path with same id.
|
||||
*
|
||||
* @returns {path}
|
||||
*/
|
||||
Element.prototype.convertToPath = function(){
|
||||
var old_element = this;
|
||||
if(old_element.type === 'path'){
|
||||
return old_element;
|
||||
}
|
||||
|
||||
var path = old_element.toPath();
|
||||
old_element.before(path);
|
||||
old_element.remove();
|
||||
return path;
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a path in the same shape as the origin element
|
||||
* Supports rect, ellipse, circle, line, polyline, polygon and of course path
|
||||
*
|
||||
* based on
|
||||
* https://github.com/duopixel/Method-Draw/blob/master/editor/src/svgcanvas.js
|
||||
* Modifications: Timo (https://github.com/timo22345)
|
||||
*
|
||||
* @returns {path} path element
|
||||
*/
|
||||
Element.prototype.toPath = function () {
|
||||
var old_element = this;
|
||||
|
||||
// Create new path element
|
||||
var pathAttr = {};
|
||||
|
||||
// All attributes that path element can have
|
||||
var attrs = ['requiredFeatures', 'requiredExtensions', 'systemLanguage', 'id', 'xml:base', 'xml:lang', 'xml:space', 'onfocusin', 'onfocusout', 'onactivate', 'onclick', 'onmousedown', 'onmouseup', 'onmouseover', 'onmousemove', 'onmouseout', 'onload', 'alignment-baseline', 'baseline-shift', 'clip', 'clip-path', 'clip-rule', 'color', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'cursor', 'direction', 'display', 'dominant-baseline', 'enable-background', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'image-rendering', 'kerning', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'opacity', 'overflow', 'pointer-events', 'shape-rendering', 'stop-color', 'stop-opacity', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'unicode-bidi', 'visibility', 'word-spacing', 'writing-mode', 'class', 'style', 'externalResourcesRequired', 'transform', 'd', 'pathLength'];
|
||||
|
||||
// Copy attributes of old_element to path
|
||||
for(var attrIdx in attrs){
|
||||
var attrName = attrs[attrIdx];
|
||||
var attrValue;
|
||||
if(attrName === 'transform') {
|
||||
attrValue = old_element.attr('transform').toString();
|
||||
} else {
|
||||
attrValue = old_element.attr(attrName);
|
||||
}
|
||||
if (attrValue) {
|
||||
pathAttr[attrName] = attrValue;
|
||||
}
|
||||
}
|
||||
|
||||
var d = '';
|
||||
|
||||
var valid = function (val) {
|
||||
return !(typeof (val) !== 'number' || val === Infinity || val < 0);
|
||||
};
|
||||
|
||||
// Possibly the cubed root of 6, but 1.81 works best
|
||||
var num = 1.81;
|
||||
var tag = old_element.type;
|
||||
switch (tag) {
|
||||
case 'ellipse':
|
||||
case 'circle':
|
||||
var rx = +parseFloat(old_element.attr('rx')),
|
||||
ry = +parseFloat(old_element.attr('ry')),
|
||||
cx = +parseFloat(old_element.attr('cx')),
|
||||
cy = +old_element.attr('cy');
|
||||
if (tag === 'circle') {
|
||||
rx = ry = +old_element.attr('r');
|
||||
}
|
||||
|
||||
d += _convertToString([
|
||||
['M', (cx - rx), (cy)],
|
||||
['C', (cx - rx), (cy - ry / num), (cx - rx / num), (cy - ry), (cx), (cy - ry)],
|
||||
['C', (cx + rx / num), (cy - ry), (cx + rx), (cy - ry / num), (cx + rx), (cy)],
|
||||
['C', (cx + rx), (cy + ry / num), (cx + rx / num), (cy + ry), (cx), (cy + ry)],
|
||||
['C', (cx - rx / num), (cy + ry), (cx - rx), (cy + ry / num), (cx - rx), (cy)],
|
||||
['Z']
|
||||
]);
|
||||
break;
|
||||
case 'path':
|
||||
d = old_element.attr('d');
|
||||
break;
|
||||
case 'line':
|
||||
var x1 = parseFloat(old_element.attr('x1')),
|
||||
y1 = parseFloat(old_element.attr('y1')),
|
||||
x2 = parseFloat(old_element.attr('x2')),
|
||||
y2 = old_element.attr('y2');
|
||||
d = 'M' + x1 + ',' + y1 + 'L' + x2 + ',' + y2;
|
||||
break;
|
||||
case 'polyline':
|
||||
d = 'M' + old_element.attr('points');
|
||||
break;
|
||||
case 'polygon':
|
||||
d = 'M' + old_element.attr('points') + 'Z';
|
||||
break;
|
||||
case 'rect':
|
||||
var rx = parseFloat(old_element.attr('rx')),
|
||||
ry = parseFloat(old_element.attr('ry')),
|
||||
x = parseFloat(old_element.attr('x')),
|
||||
y = parseFloat(old_element.attr('y')),
|
||||
w = parseFloat(old_element.attr('width')),
|
||||
h = parseFloat(old_element.attr('height'));
|
||||
|
||||
// Validity checks from http://www.w3.org/TR/SVG/shapes.html#RectElement:
|
||||
// If neither ‘rx’ nor ‘ry’ are properly specified, then set both rx and ry to 0. (This will result in square corners.)
|
||||
if (!valid(rx) && !valid(ry)) {
|
||||
rx = ry = 0;
|
||||
// Otherwise, if a properly specified value is provided for ‘rx’, but not for ‘ry’, then set both rx and ry to the value of ‘rx’.
|
||||
} else if (valid(rx) && !valid(ry)) {
|
||||
ry = rx;
|
||||
// Otherwise, if a properly specified value is provided for ‘ry’, but not for ‘rx’, then set both rx and ry to the value of ‘ry’.
|
||||
} else if (valid(ry) && !valid(rx)) {
|
||||
rx = ry;
|
||||
} else { // cap values for rx/ry to half of w/h
|
||||
rx = Math.min(rx, w/2);
|
||||
ry = Math.min(ry, h/2);
|
||||
}
|
||||
|
||||
if (!rx && !ry) {
|
||||
d += _convertToString([
|
||||
['M', x, y],
|
||||
['L', x + w, y],
|
||||
['L', x + w, y + h],
|
||||
['L', x, y + h],
|
||||
['L', x, y],
|
||||
['Z']
|
||||
]);
|
||||
} else {
|
||||
var num = 2.19;
|
||||
if (!ry){
|
||||
ry = rx;
|
||||
}
|
||||
d += _convertToString([
|
||||
['M', x, y + ry],
|
||||
['C', x, y + ry / num, x + rx / num, y, x + rx, y],
|
||||
['L', x + w - rx, y],
|
||||
['C', x + w - rx / num, y, x + w, y + ry / num, x + w, y + ry],
|
||||
['L', x + w, y + h - ry],
|
||||
['C', x + w, y + h - ry / num, x + w - rx / num, y + h, x + w - rx, y + h],
|
||||
['L', x + rx, y + h],
|
||||
['C', x + rx / num, y + h, x, y + h - ry / num, x, y + h - ry],
|
||||
['L', x, y + ry],
|
||||
['Z']
|
||||
]);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (d){
|
||||
pathAttr.d = d;
|
||||
}
|
||||
var path = old_element.paper.path(pathAttr);
|
||||
return path;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
});
|
||||
|
||||
|
|
@ -236,17 +236,19 @@ $(function(){
|
|||
newSvgAttrs['transform'] = scaleMatrixStr;
|
||||
|
||||
var newSvg = snap.group(f.selectAll("svg>*"));
|
||||
newSvg.bake();
|
||||
var hasText = newSvg.selectAll('text,tspan');
|
||||
if(hasText !== null && hasText.length > 0){
|
||||
self.svg_contains_text_warning(newSvg);
|
||||
}
|
||||
newSvg.bake(); // remove transforms
|
||||
newSvg.attr(newSvgAttrs);
|
||||
var id = self.getEntryId(file);
|
||||
var previewId = self.generateUniqueId(id); // appends -# if multiple times the same design is placed.
|
||||
newSvg.attr({id: previewId});
|
||||
snap.select("#userContent").append(newSvg);
|
||||
//flatten(document.getElementById(previewId), false, true, false, 4)
|
||||
//newSvg.attr({transform: scaleMatrixStr});
|
||||
|
||||
newSvg.drag();// TODO debug drag. should not be affected by scale matrix
|
||||
|
||||
|
||||
file.id = previewId;
|
||||
file.previewId = previewId;
|
||||
file.url = url;
|
||||
|
|
@ -274,6 +276,18 @@ $(function(){
|
|||
// });
|
||||
};
|
||||
|
||||
self.svg_contains_text_warning = function(svg){
|
||||
var error = "<p>" + gettext("The svg file contains text elements.<br/>Please convert them to paths.<br/>Otherwise they will be ignored.") + "</p>";
|
||||
//error += pnotifyAdditionalInfo("<pre>" + data.jqXHR.responseText + "</pre>");
|
||||
new PNotify({
|
||||
title: "Text elements found",
|
||||
text: error,
|
||||
type: "warn",
|
||||
hide: false
|
||||
});
|
||||
svg.selectAll('text,tspan').remove();
|
||||
};
|
||||
|
||||
self.getDocumentDimensionsInPt = function(doc_width, doc_height, doc_viewbox){
|
||||
if(doc_width === null){
|
||||
// assume defaults if not set
|
||||
|
|
|
|||
Loading…
Reference in a new issue