Use movie prefix for timelapse notifications

Also added a missing lock.

Also part of the fix for #1320
This commit is contained in:
Gina Häußge 2016-06-02 12:02:03 +02:00
parent 2833372603
commit a0697f8bad
2 changed files with 12 additions and 7 deletions

View file

@ -281,13 +281,13 @@ $(function() {
self.onEventMovieRendering = function(payload) {
self.displayTimelapsePopup({
title: gettext("Rendering timelapse"),
text: _.sprintf(gettext("Now rendering timelapse %(movie_basename)s. Due to performance reasons it is not recommended to start a print job while a movie is still rendering."), payload),
text: _.sprintf(gettext("Now rendering timelapse %(movie_prefix)s. Due to performance reasons it is not recommended to start a print job while a movie is still rendering."), payload),
hide: false
});
};
self.onEventMovieFailed = function(payload) {
var html = "<p>" + _.sprintf(gettext("Rendering of timelapse %(movie_basename)s failed with return code %(returncode)s"), payload) + "</p>";
var html = "<p>" + _.sprintf(gettext("Rendering of timelapse %(movie_prefix)s failed with return code %(returncode)s"), payload) + "</p>";
html += pnotifyAdditionalInfo('<pre style="overflow: auto">' + payload.error + '</pre>');
self.displayTimelapsePopup({
@ -301,7 +301,7 @@ $(function() {
self.onEventMovieDone = function(payload) {
self.displayTimelapsePopup({
title: gettext("Timelapse ready"),
text: _.sprintf(gettext("New timelapse %(movie_basename)s is done rendering."), payload),
text: _.sprintf(gettext("New timelapse %(movie_prefix)s is done rendering."), payload),
type: "success",
callbacks: {
before_close: function(notice) {

View file

@ -198,7 +198,8 @@ def _create_render_start_handler(name, gcode=None):
global current_render_job
event_payload = {"gcode": gcode if gcode is not None else "unknown",
"movie": movie,
"movie_basename": os.path.basename(movie)}
"movie_basename": os.path.basename(movie),
"movie_prefix": name}
current_render_job = dict(prefix=name)
current_render_job.update(event_payload)
eventManager().fire(Events.MOVIE_RENDERING, event_payload)
@ -210,7 +211,8 @@ def _create_render_success_handler(name, gcode=None):
delete_unrendered_timelapse(name)
event_payload = {"gcode": gcode if gcode is not None else "unknown",
"movie": movie,
"movie_basename": os.path.basename(movie)}
"movie_basename": os.path.basename(movie),
"movie_prefix": name}
eventManager().fire(Events.MOVIE_DONE, event_payload)
return f
@ -219,7 +221,8 @@ def _create_render_fail_handler(name, gcode=None):
def f(movie, returncode=255, stdout="Unknown error", stderr="Unknown error"):
event_payload = {"gcode": gcode if gcode is not None else "unknown",
"movie": movie,
"movie_basename": os.path.basename(movie)}
"movie_basename": os.path.basename(movie),
"movie_prefix": name}
payload = dict(event_payload)
payload.update(dict(returncode=returncode, error=stderr))
eventManager().fire(Events.MOVIE_FAILED, payload)
@ -229,7 +232,9 @@ def _create_render_fail_handler(name, gcode=None):
def _create_render_always_handler(name, gcode=None):
def f(movie):
global current_render_job
current_render_job = None
global _job_lock
with _job_lock:
current_render_job = None
return f