Fixed a client side range check for timelapse fps
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1 changed files with 1 additions and 1 deletions
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@ -108,7 +108,7 @@ $(function() {
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self.timelapsePostRoll(undefined);
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}
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if (config.fps != undefined && config.fps >= 0) {
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if (config.fps != undefined && config.fps > 0) {
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self.timelapseFps(config.fps);
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} else {
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self.timelapseFps(undefined);
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