Updated build script to create win32/linux/macos versions. Fixed the defaults to they work with PLA. Fixed the temperature plugin default "ON" problem. Removed all profiles except for PLA.
82 lines
3.4 KiB
Python
82 lines
3.4 KiB
Python
"""
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Shaft path.
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"""
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from __future__ import absolute_import
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#Init has to be imported first because it has code to workaround the python bug where relative imports don't work if the module is imported as a main module.
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import __init__
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from fabmetheus_utilities.geometry.creation import lineation
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from fabmetheus_utilities.geometry.geometry_tools import path
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from fabmetheus_utilities.geometry.geometry_utilities import evaluate
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from fabmetheus_utilities import euclidean
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import math
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__author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
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__credits__ = 'Art of Illusion <http://www.artofillusion.org/>'
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__date__ = '$Date: 2008/02/05 $'
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__license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
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def getGeometryOutput(derivation, elementNode):
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"Get vector3 vertexes from attribute dictionary."
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if derivation == None:
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derivation = ShaftDerivation(elementNode)
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shaftPath = getShaftPath(derivation.depthBottom, derivation.depthTop, derivation.radius, derivation.sides)
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return lineation.getGeometryOutputByLoop(elementNode, lineation.SideLoop(shaftPath))
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def getGeometryOutputByArguments(arguments, elementNode):
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"Get vector3 vertexes from attribute dictionary by arguments."
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evaluate.setAttributesByArguments(['radius', 'sides'], arguments, elementNode)
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return getGeometryOutput(None, elementNode)
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def getNewDerivation(elementNode):
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'Get new derivation.'
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return ShaftDerivation(elementNode)
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def getShaftPath(depthBottom, depthTop, radius, sides):
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'Get shaft with the option of a flat on the top and/or bottom.'
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if radius <= 0.0:
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return []
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sideAngle = 2.0 * math.pi / float(abs(sides))
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startAngle = 0.5 * sideAngle
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endAngle = math.pi - 0.1 * sideAngle
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shaftProfile = []
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while startAngle < endAngle:
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unitPolar = euclidean.getWiddershinsUnitPolar(startAngle)
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shaftProfile.append(unitPolar * radius)
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startAngle += sideAngle
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if abs(sides) % 2 == 1:
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shaftProfile.append(complex(-radius, 0.0))
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horizontalBegin = radius - depthTop
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horizontalEnd = depthBottom - radius
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shaftProfile = euclidean.getHorizontallyBoundedPath(horizontalBegin, horizontalEnd, shaftProfile)
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for shaftPointIndex, shaftPoint in enumerate(shaftProfile):
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shaftProfile[shaftPointIndex] = complex(shaftPoint.imag, shaftPoint.real)
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shaftPath = euclidean.getVector3Path(euclidean.getMirrorPath(shaftProfile))
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if sides > 0:
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shaftPath.reverse()
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return shaftPath
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def processElementNode(elementNode):
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"Process the xml element."
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path.convertElementNode(elementNode, getGeometryOutput(None, elementNode))
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class ShaftDerivation:
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"Class to hold shaft variables."
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def __init__(self, elementNode):
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'Set defaults.'
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self.depthBottomOverRadius = evaluate.getEvaluatedFloat(0.0, elementNode, 'depthBottomOverRadius')
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self.depthTopOverRadius = evaluate.getEvaluatedFloat(0.0, elementNode, 'depthOverRadius')
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self.depthTopOverRadius = evaluate.getEvaluatedFloat(
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self.depthTopOverRadius, elementNode, 'depthTopOverRadius')
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self.radius = evaluate.getEvaluatedFloat(1.0, elementNode, 'radius')
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self.sides = evaluate.getEvaluatedInt(4, elementNode, 'sides')
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self.depthBottom = self.radius * self.depthBottomOverRadius
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self.depthBottom = evaluate.getEvaluatedFloat(self.depthBottom, elementNode, 'depthBottom')
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self.depthTop = self.radius * self.depthTopOverRadius
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self.depthTop = evaluate.getEvaluatedFloat(self.depthTop, elementNode, 'depth')
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self.depthTop = evaluate.getEvaluatedFloat(self.depthTop, elementNode, 'depthTop')
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