Updated build script to create win32/linux/macos versions. Fixed the defaults to they work with PLA. Fixed the temperature plugin default "ON" problem. Removed all profiles except for PLA.
49 lines
2 KiB
Python
49 lines
2 KiB
Python
"""
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Add material to support overhang or remove material at the overhang angle.
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"""
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from __future__ import absolute_import
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#Init has to be imported first because it has code to workaround the python bug where relative imports don't work if the module is imported as a main module.
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import __init__
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from fabmetheus_utilities.geometry.creation import solid
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from fabmetheus_utilities.geometry.geometry_tools import face
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from fabmetheus_utilities.geometry.geometry_utilities import evaluate
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from fabmetheus_utilities.geometry.geometry_utilities import matrix
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from fabmetheus_utilities.geometry.manipulation_shapes import flip
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from fabmetheus_utilities.geometry.solids import triangle_mesh
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from fabmetheus_utilities.vector3 import Vector3
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from fabmetheus_utilities import euclidean
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__author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
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__credits__ = 'Art of Illusion <http://www.artofillusion.org/>'
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__date__ = '$Date: 2008/02/05 $'
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__license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
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globalExecutionOrder = 200
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def getManipulatedGeometryOutput(elementNode, geometryOutput, prefix):
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'Get equated geometryOutput.'
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flippedGeometryOutput = triangle_mesh.getGeometryOutputCopy(geometryOutput)
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flip.flipPoints(elementNode, matrix.getVertexes(flippedGeometryOutput), prefix)
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if flip.getShouldReverse(elementNode, prefix):
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flippedFaces = face.getFaces(flippedGeometryOutput)
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for flippedFace in flippedFaces:
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flippedFace.vertexIndexes.reverse()
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return {'union' : {'shapes' : [flippedGeometryOutput, geometryOutput]}}
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def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
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'Get flipped paths.'
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return [loop + flip.getFlippedLoop(elementNode, euclidean.getPathCopy(loop), prefix)]
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def getNewDerivation(elementNode, prefix, sideLength):
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'Get new derivation.'
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return evaluate.EmptyObject()
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def processElementNode(elementNode):
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'Process the xml element.'
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solid.processElementNodeByFunctionPair(elementNode, getManipulatedGeometryOutput, getManipulatedPaths)
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