MrDraw/SkeinPyPy/fabmetheus_utilities/geometry/solids/sphere.py
daid 77d04ceab8 Removed patches for different skeinforge versions. Only SF48 now.
Updated build script to create win32/linux/macos versions.
Fixed the defaults to they work with PLA.
Fixed the temperature plugin default "ON" problem.
Removed all profiles except for PLA.
2012-02-10 17:20:03 +01:00

83 lines
3.1 KiB
Python

"""
Boolean geometry sphere.
"""
from __future__ import absolute_import
#Init has to be imported first because it has code to workaround the python bug where relative imports don't work if the module is imported as a main module.
import __init__
from fabmetheus_utilities.geometry.creation import solid
from fabmetheus_utilities.geometry.geometry_utilities import evaluate
from fabmetheus_utilities.geometry.solids import cube
from fabmetheus_utilities.geometry.solids import triangle_mesh
from fabmetheus_utilities.vector3 import Vector3
from fabmetheus_utilities import euclidean
import math
__author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
__credits__ = 'Nophead <http://hydraraptor.blogspot.com/>\nArt of Illusion <http://www.artofillusion.org/>'
__date__ = '$Date: 2008/21/04 $'
__license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
def addSphere(elementNode, faces, radius, vertexes):
'Add sphere by radius.'
bottom = -radius.z
sides = evaluate.getSidesMinimumThreeBasedOnPrecision(elementNode, max(radius.x, radius.y, radius.z))
sphereSlices = max(sides / 2, 2)
equator = euclidean.getComplexPolygonByComplexRadius(complex(radius.x, radius.y), sides)
polygons = [triangle_mesh.getAddIndexedLoop([complex()], vertexes, bottom)]
zIncrement = (radius.z + radius.z) / float(sphereSlices)
z = bottom
for sphereSlice in xrange(1, sphereSlices):
z += zIncrement
zPortion = abs(z) / radius.z
multipliedPath = euclidean.getComplexPathByMultiplier(math.sqrt(1.0 - zPortion * zPortion), equator)
polygons.append(triangle_mesh.getAddIndexedLoop(multipliedPath, vertexes, z))
polygons.append(triangle_mesh.getAddIndexedLoop([complex()], vertexes, radius.z))
triangle_mesh.addPillarByLoops(faces, polygons)
def getGeometryOutput(elementNode, radius):
'Get triangle mesh from attribute dictionary.'
faces = []
vertexes = []
addSphere(elementNode, faces, radius, vertexes)
return {'trianglemesh' : {'vertex' : vertexes, 'face' : faces}}
def getNewDerivation(elementNode):
'Get new derivation.'
return SphereDerivation(elementNode)
def processElementNode(elementNode):
'Process the xml element.'
evaluate.processArchivable(Sphere, elementNode)
class Sphere(cube.Cube):
'A sphere object.'
def createShape(self):
'Create the shape.'
addSphere(self.elementNode, self.faces, self.radius, self.vertexes)
def setToElementNode(self, elementNode):
'Set to elementNode.'
attributes = elementNode.attributes
self.elementNode = elementNode
self.radius = SphereDerivation(elementNode).radius
if 'radius' in attributes:
del attributes['radius']
attributes['radius.x'] = self.radius.x
attributes['radius.y'] = self.radius.y
attributes['radius.z'] = self.radius.z
self.createShape()
solid.processArchiveRemoveSolid(elementNode, self.getGeometryOutput())
class SphereDerivation:
"Class to hold sphere variables."
def __init__(self, elementNode):
'Set defaults.'
self.radius = evaluate.getVector3ByPrefixes(elementNode, ['demisize', 'radius'], Vector3(1.0, 1.0, 1.0))
self.radius = evaluate.getVector3ByMultiplierPrefixes(elementNode, 2.0, ['diameter', 'size'], self.radius)