MrDraw/SkeinPyPy_NewUI/fabmetheus_utilities/geometry/manipulation_paths/wedge.py
Daid a414a80837 Adding SkeinPyPy_NewUI as development for a brand new user interface.
Experimental, doesn't slice yet, loads of work ahead.
2012-02-20 00:30:49 +01:00

43 lines
1.4 KiB
Python

"""
Add material to support overhang or remove material at the overhang angle.
"""
from __future__ import absolute_import
#Init has to be imported first because it has code to workaround the python bug where relative imports don't work if the module is imported as a main module.
import __init__
from fabmetheus_utilities.geometry.creation import lineation
from fabmetheus_utilities.geometry.geometry_utilities import evaluate
from fabmetheus_utilities.vector3 import Vector3
__author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
__credits__ = 'Art of Illusion <http://www.artofillusion.org/>'
__date__ = '$Date: 2008/02/05 $'
__license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
globalExecutionOrder = -200
def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
"Get wedge loop."
derivation = WedgeDerivation(elementNode, prefix)
loop.append(derivation.center)
return [loop]
def getNewDerivation(elementNode, prefix, sideLength):
'Get new derivation.'
return WedgeDerivation(elementNode, prefix)
def processElementNode(elementNode):
"Process the xml element."
lineation.processElementNodeByFunction(elementNode, getManipulatedPaths)
class WedgeDerivation:
"Class to hold wedge variables."
def __init__(self, elementNode, prefix):
'Set defaults.'
self.center = evaluate.getVector3ByPrefix(Vector3(), elementNode, prefix + 'center')