MrDraw/SkeinPyPy_NewUI/fabmetheus_utilities/geometry/manipulation_shapes/equation.py
Daid a414a80837 Adding SkeinPyPy_NewUI as development for a brand new user interface.
Experimental, doesn't slice yet, loads of work ahead.
2012-02-20 00:30:49 +01:00

116 lines
4.1 KiB
Python

"""
Equation for vertexes.
"""
from __future__ import absolute_import
#Init has to be imported first because it has code to workaround the python bug where relative imports don't work if the module is imported as a main module.
import __init__
from fabmetheus_utilities.geometry.geometry_utilities import evaluate
from fabmetheus_utilities.geometry.geometry_utilities import matrix
from fabmetheus_utilities import euclidean
import math
__author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
__credits__ = 'Art of Illusion <http://www.artofillusion.org/>'
__date__ = '$Date: 2008/02/05 $'
__license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
globalExecutionOrder = -100
def equate(point, returnValue):
"Get equation for rectangular."
point.setToVector3(evaluate.getVector3ByDictionaryListValue(returnValue, point))
def equatePoints(elementNode, points, prefix, revolutions):
"Equate the points."
derivation = EquationDerivation(elementNode, prefix)
for equationResult in derivation.equationResults:
for point in points:
returnValue = equationResult.getReturnValue(point, revolutions)
if returnValue == None:
print('Warning, returnValue in alterVertexesByEquation in equation is None for:')
print(point)
print(elementNode)
else:
equationResult.equationFunction(point, returnValue)
def equateX(point, returnValue):
"Get equation for rectangular x."
point.x = returnValue
def equateY(point, returnValue):
"Get equation for rectangular y."
point.y = returnValue
def equateZ(point, returnValue):
"Get equation for rectangular z."
point.z = returnValue
def getManipulatedGeometryOutput(elementNode, geometryOutput, prefix):
"Get equated geometryOutput."
equatePoints(elementNode, matrix.getVertexes(geometryOutput), prefix, None)
return geometryOutput
def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
"Get equated paths."
equatePoints(elementNode, loop, prefix, 0.0)
return [loop]
def getNewDerivation(elementNode, prefix, sideLength):
'Get new derivation.'
return EquationDerivation(elementNode, prefix)
class EquationDerivation:
"Class to hold equation variables."
def __init__(self, elementNode, prefix):
'Set defaults.'
self.equationResults = []
self.addEquationResult(elementNode, equate, prefix)
self.addEquationResult(elementNode, equateX, prefix)
self.addEquationResult(elementNode, equateY, prefix)
self.addEquationResult(elementNode, equateZ, prefix)
def addEquationResult(self, elementNode, equationFunction, prefix):
'Add equation result to equationResults.'
prefixedEquationName = prefix + equationFunction.__name__[ len('equate') : ].replace('Dot', '.').lower()
if prefixedEquationName in elementNode.attributes:
self.equationResults.append(EquationResult(elementNode, equationFunction, prefixedEquationName))
class EquationResult:
"Class to get equation results."
def __init__(self, elementNode, equationFunction, key):
"Initialize."
self.distance = 0.0
elementNode.xmlObject = evaluate.getEvaluatorSplitWords(elementNode.attributes[key])
self.equationFunction = equationFunction
self.function = evaluate.Function(elementNode)
self.points = []
def getReturnValue(self, point, revolutions):
"Get return value."
if self.function == None:
return point
self.function.localDictionary['azimuth'] = math.degrees(math.atan2(point.y, point.x))
if len(self.points) > 0:
self.distance += abs(point - self.points[-1])
self.function.localDictionary['distance'] = self.distance
self.function.localDictionary['radius'] = abs(point.dropAxis())
if revolutions != None:
if len( self.points ) > 0:
revolutions += 0.5 / math.pi * euclidean.getAngleAroundZAxisDifference(point, self.points[-1])
self.function.localDictionary['revolutions'] = revolutions
self.function.localDictionary['vertex'] = point
self.function.localDictionary['vertexes'] = self.points
self.function.localDictionary['vertexindex'] = len(self.points)
self.function.localDictionary['x'] = point.x
self.function.localDictionary['y'] = point.y
self.function.localDictionary['z'] = point.z
self.points.append(point)
return self.function.getReturnValueWithoutDeletion()