Explain all functions

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Laura 2017-02-17 16:15:28 +00:00
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# With credit to Ben Nuttall and for the original version of this code
from PIL import Image
from time import gmtime, strftime
from itertools import cycle
# Change these values for your own setup
# EDIT THESE VALUES ------------------------
overlays_dir = "/home/pi/allseeingpi/overlays"
pictures_dir = "/home/pi/allseeingpi"
overlays = ['girl', 'cowboy', 'top', 'pink', 'glassesnose', 'moustache', 'sunglasses', 'elvis', 'emo', 'blackhat', 'emo2', 'baseball', 'flowers', 'santa', 'alps', 'mop', 'glasses']
overlay = overlays[0]
# ------------------------------------------
overlay = overlays[0] # Starting value
# Overlay functions
def _get_overlay_image(overlay):
# Open the overlay as an Image object
return Image.open(overlays_dir + "/" + overlay + ".png")
@ -27,16 +25,10 @@ def _pad(resolution, width=32, height=16):
)
def remove_overlays(camera):
# Remove all overlays from the camera preview
for o in camera.overlays:
camera.remove_overlay(o)
def gen_filename():
# Generate a filename with a timestamp
filename = strftime(pictures_dir + "/image-%d-%m %H:%M.png", gmtime())
return filename
camera.remove_overlay(o)
def preview_overlay(camera=None, overlay=None):

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# Software Installation
This 'make' resource requires a lot of additional library software. You will need to be connected to the internet to install these extra libraries.
To install the software you need, run the following commands in the terminal:
```bash
sudo apt-get install python3-picamera python3-pip
sudo pip3 install guizero
sudo pip3 install twython
sudo apt-get install python-PIL
```
If you are using the Raspberry Pi touch screen to make this resource, you will also need to enter the following commands:
```bash
sudo apt-get update
sudo apt-get upgrade
sudo apt-get dist-upgrade
sudo apt-get install raspberrypi-ui-mods
sudo apt-get install raspberrypi-net-mods
sudo apt-get install python3-picamera python3-pip
sudo pip3 install guizero
sudo pip3 install twython
```

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@ -31,10 +31,12 @@ If you don't have fancy buttons or a touch screen, that's OK too - you can still
1. Situate the buttons in your chosen housing. In the software, the button connected to GPIO 23 will select the next overlay, and the button connected to GPIO 25 will take the picture. (Don't worry if you accidentally wire your buttons up the other way around, simply swap the pin numbers in the code!)
![All Seeing Pi in a laser cut box](images/asp-laser.png)
![All Seeing Pi in a laser cut box](images/asp-lasercut.png)
## Finishing the set up
1. To write the software, you will also need to connect a keyboard and mouse to your Raspberry Pi, as well as a display if you are not using the touchscreen.
1. Power on your Raspberry Pi and check that the touchscreen works if you are using one. Once you have set up your hardware, head over to [worksheet 2](worksheet2.md) to find out how to write the software to control your All Seeing Pi.
1. Power on your Raspberry Pi and check that the touchscreen works if you are using one.
Once you have set up your hardware, head over to [worksheet 2](worksheet2.md) to find out how to write the software to control your All Seeing Pi.

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1. Create a subfolder within your `allseeingpi` folder called `overlays` and place your overlay images inside it.
1. We will need some functions to be able to work with our overlays. If you would like to use our [pre-written overlay functions](code/overlay_functions.py), download a copy of the file and save it as `overlay_functions.py` **making sure to save it in your `allseeingpi` directory where the `allseeingpi.py` script is also saved**. If you would like to see a full explanation of what these functions do, or you would prefer to write them yourself, head to the [overlay functions explanation page](worksheet3.md) to find out how to do this.
1. We will need some functions to be able to work with our overlays. If you would like to use our [pre-written overlay functions](code/overlay_functions.py), download a copy of the file and save it as `overlay_functions.py` **making sure to save it in your `allseeingpi` directory where the `allseeingpi.py` script is also saved**. If you would like to see a full explanation of what these functions do, or you would prefer to write them yourself, head to the [overlay functions explanation page](worksheet3.md) to find out how to do this, then resume the tutorial at the following step.
1. Next to the other `import` statements in your program, add another one to import this file:
1. In the `overlay_functions.py` file, find the comment `# EDIT THESE VALUES ------------------------`. You will need to change this code to specify two things
- Set the `overlays_dir` to the directory where your overlays are stored. If you are following the resource exactly you will not need to change this
- Set the `overlays` to be a list of the filenames of the overlays (without extension), surrounded by quotes and separated by commas. For example if you had overlay images called `rock.png`, `paper.png` and `scissors.png` your line of code would look like this:
```python
overlays = ['rock', 'paper', 'scissors']
```
1. Now go back to your `allseeingpi.py` program. Next to the other `import` statements in your program, add another one to import this file:
```python
from overlay_functions import *

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# The All Seeing Pi (Overlay Functions)
This page explains the overlay functions
This page is for more advanced learners as it explains in detail what the code and functions inside `overlay_functions.py` do. It is possible to make the All Seeing Pi without understanding what these functions do - simply save a copy of the file [overlay_functions.py](code/overlay_functions.py) into the folder with your code and they will be available.
## Making the photo booth
## Importing necessary libraries
These statements import functions from the `PIL` library to process and save the images and the `itertools` library so that we can cycle through the overlays.
```python
from PIL import Image
from itertools import cycle
```
## Setting up the variables
This part sets up the directory where the overlays are saved, and the names of the various overlays. The overlay variable is initialised with the first value in the list.
```python
# EDIT THESE VALUES ------------------------
overlays_dir = "/home/pi/allseeingpi/overlays"
overlays = ['girl', 'cowboy', 'top', 'pink', 'glassesnose', 'moustache', 'sunglasses', 'elvis', 'emo', 'blackhat', 'emo2', 'baseball', 'flowers', 'santa', 'alps', 'mop', 'glasses']
# ------------------------------------------
overlay = overlays[0] # Starting value
```
## Get the overlay as a PIL Image
This function is only used within other functions in this file. Given the name of an overlay as a string, it creates a PIL Image object of that overlay and returns it.
```python
def _get_overlay_image(overlay):
# Open the overlay as an Image object
return Image.open(overlays_dir + "/" + overlay + ".png")
```
## Pad the overlay
This function ensures that the overlay is padded correctly so it can be displayed on the preview.
```python
def _pad(resolution, width=32, height=16):
# Pads the specified resolution
# up to the nearest multiple of *width* and *height*; this is
# needed because overlays require padding to the camera's
# block size (32x16)
return (
((resolution[0] + (width - 1)) // width) * width,
((resolution[1] + (height - 1)) // height) * height,
)
```
## Remove all overlays
This function iterates over all overlays attached to the `camera` object, and removes them.
```python
def remove_overlays(camera):
# Remove all overlays from the camera preview
for o in camera.overlays:
camera.remove_overlay(o)
```
# Put the overlay on the camera preview
This function is passed a `PiCamera` object (`camera`) and a string (`overlay`). It removes all overlays currently associated with the camera object, creates a PIL Image object of the chosen overlay called `overlay_img`, pads that image to display correctly and then adds it to the camera preview. The alpha of the preview is set to 128 so that the overlay is semi transparent. If the overlay was made fully opaque it would obscure the camera preview.
```python
def preview_overlay(camera=None, overlay=None):
# Remove all overlays
remove_overlays(camera)
# Get an Image object of the chosen overlay
overlay_img = _get_overlay_image(overlay)
# Pad it to the right resolution
pad = Image.new('RGB', _pad(camera.resolution))
pad.paste(overlay_img, (0, 0))
# Add the overlay
camera.add_overlay(pad.tobytes(), alpha=128, layer=3)
```
# Save picture with overlay
This function takes the location to save to (`output`) and the given overlay (`overlay`), both as strings. It then creates a PIL Image object of the specified overlay, creates an blank PIL Image to save the output to, and then combines the photograph at the location of `output` with the overlay, re-saving the finished photograph at the `output` location.
```python
def output_overlay(output=None, overlay=None):
# Take an overlay Image
overlay_img = _get_overlay_image(overlay)
# ...and a captured photo
output_img = Image.open(output).convert('RGBA')
# Combine the two and save the image as output
new_output = Image.alpha_composite(output_img, overlay_img)
new_output.save(output)
```
# Overlays cycle
This code creates an iterable object called a `cycle` which can be used when the `next_overlay_btn` is pressed in order to receive the next overlay in the list. The cycle is needed because when the end of the list of overlays is reached, we want to begin again with the first overlay.
```python
all_overlays = cycle(overlays)
```